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8-Bit Software

The BBC and Master Computer Public Domain Library

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COUNT WITH OLIVER

 

 

Professional, Originally Released On Cassette Only

 

Game Type          : Educational; Ages 4-7

Author             :

Standalone Release(s)  : 1983: COUNT WITH OLIVER, Mirrorsoft, £6.95

Compilation Release(s) : None

Stated compatibility    : Electron/BBC Dual Version

Actual compatibility    : Electron, BBC B, B+ and Master 128

Supplier            : MIRRORSOFT, Holborn Circus, LONDON EC1P 1DQ

Disc compatibility     : Unknown

 

 

Instructions

"Two entertaining games to introduce children to the basics of counting and simple addition and subtraction.

 

In TOYSHOP Oliver asks the young player to count toys in a shop window. Using plain language in large letters, Oliver makes his requests and the player answers using the number keys. With three sorts of toys, in three colours, the program introduces the idea of sets as well as numbers. The program is carefully graded, getting more difficult only when the child has mastered the earlier stages.

 

In LOLLIPOPS Oliver is at a shop asking for lollipops of different shapes and colours. Addition is introduced naturally as Oliver collects different sorts of lollipops. Subtraction follows when hungry Oliver eats some. Oliver swelss visibly as the game progresses; who can guess what will happen? Carefully graded in difficulty, the program follows naturally from TOYSHOP using amusing illustrations and clearly written sums to introduce the first steps in simple arithmetic.

 

Recommended for 4 to 7 year olds. Older children will enjoy these games also."

 

Playing The Games

Both programs start with a demonstration loop. If no key is pressed, the game will proceed with imaginary answers. Once a key is pressed, the game will restart with unlimited time for answers.

 

Oliver introduces himself and asks "Will you help me get some toys?" or "I like Lollies, do you?" Any key will start the games.

 

All questions in the rest of each program require numerical answers only. Each time a question is asked the player is required to enter the correct number using the number keys. Two tries at each answer are allowed. The games do not progress in difficulty until a correct answer is given.

 

In Lollipops the answers to the sums require double digits whhen playing the game through a second time in the same session.

 

The sound may be switched off in both programs by pressing <S>. Pressing <S> a second time will restore the sound.

 

 

Instructions' Source   : COUNT WITH OLIVER (Mirrorsoft) Back And Inner Inlay

 

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