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Professional, Originally Released On Cassette Only


Game Type          : Arcade Pac Man Clone

Author             : John Chayter

Standalone Release(s)   : 1985: FELIX AND THE FRUIT MONSTERS, Micro Power, 1984

Compilation Release(s) : 1987: PRES GAMES DISC 2, PRES, £9.95

                    1988: MICRO POWER MAGIC 2, Micro Power, £7.95

Stated compatibility    : Electron

Actual compatibility    : Electron

Supplier            : MICRO POWER, 8/8A Regent Street, Chapel Allerton, LEEDS

                    LS7 4PE. Tel: 01532 683186.

Disc compatibility     : ADFS 1D00, CDFS 1D00, DFS 1D00




The object of the game is to protect the fruit from the marauding fruit monsters until the timer (at the top of the screen) reaches zero. There are three ways to do this:


1. Pick up the fruit and move it out of the way of the monsters.

2. Use either pools to put the monsters to sleep temporarily (only two pools are allowed on the screen at once).

3. Trigger the magnetic pad which teleports all the monsters back to their cave (this can only be done three times per game).


Each of these methods uses up different amounts of energy and this is limited (the energy level is displayed beneath the cave). Your energy is replenished by ten units if you pass over the power cells at each corner of the maze. If a monster reaches a piece of fruit it will pause momentarily to absorb its energy and then mutate. After each mutation, the monster will become more aggressive and faster. A life is lost if

the player is caught by the monster or runs out of energy. An extra life is awarded at 10,000 points and the time ticks away slower as the player progresses to higher levels.


Game Controls

P - Left,   Cursor Down - Right,   A - Up,   Z - Down,   CAPS LOCK/FUNC - Drop pool


Use the Cursor Up key to pick up and drop the fruit and also to trigger the magnetic pad.



Instructions' Source   : FELIX AND THE FRUIT MONSTERS (Micro Power) Inner Inlay


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