8-Bit Software
Back to Electron Games




Professional, Originally Released On Cassette Only


Game Type          : Arcade Classic Mansion Jaunt

Author             : Chris Robson

Standalone Release(s)   : 1986: JET SET WILLY II, Tynesoft, £7.95

Compilation Release(s) : None

Stated compatibility    : Electron Side A, BBC Side B

Actual compatibility    : As stated

Supplier            : TYNESOFT, Unit 3 Addison Industrial Estate, Blaydon, TYNE &                   WEAR NE21 4TE. Tel: 091 414 4611

Disc compatibility     : CDFS E00




Whilst recovering in hospital from a severe fall down some stairs, Willy called in the builders. He thought it odd that they had green skin, but needing the work done in a hurry he asked them to remove the offending edges from his stairs. Trouble was, they did far more work than asked, adding several rooms to his mansion and then refusing to charge him!!


Maria is demanding that Willy clears up all the mess and he hasn't even found all the rooms yet. Who were these strange people?


Much patience and stamina is required to explore the extended house and NASA's "Guide to Simple Space Travel" is recommended reading for those foolhardy enough to help Willy clear up all the mess. Be careful in the sewers. Good Luck!


This game is for all the people who wished that JET SET WILLY was bigger and better; some of the rooms may be familiar and those who played the original JET SET WILLY will have a head start with this very extended over 80-room game.


Game Controls

Z - Left,   X - Right,   * - Jump

Press <ESCAPE> to end game



Instructions' Source   : JET SET WILLY II (Tynesoft) Inner Inlay


Review (Electron User) - "Willy Jets On!"

Willy first appeared on our screens in MANIC MINER, after which he evidently spent his profits on the mansion which featured in JET SET WILLY. It appears that Willy has been having a lot of building alterations, since the mansion now has over 100 new rooms. This doesn't seem to please Maria the housekeeper who is most insistent that Willy should tidy up after the builders.


She is preventing our hero from reaching the master bedroom until her bidding is done, and has also set a time limit of midnight so it's a race against the clock.


Under your control the poor chap will do his best, but you'll encounter the most amazing assortment of nasties, ranging from mutant camels to something that looks like a refugee from a Happy Eater restaurant. The fun starts off in the bathroom where all you have to contend with is a killer bath sponge and some joker who keeps firing arrows across the screen.


The rooms themselves all have names, ranging from the conventional Butler's Pantry to the bizarre Fallout Shelter. And whoever heard of a room called Ethel the Aardvark? So far I've conquered about 25 of these rooms but as in real life, the Wine Cellar is my ruin every time.


Willy is free to wander from room to room but will only score points when objects are collected, usually at great risk. One plus point is that to make Willy jump you use the asterisk key - it's nice to see <RETURN> getting a rest.


A minus point is that although Willy receives a generous number of lives he is reincarnated at exactly the same place he died. So if the noxious nasty is still there, another life is lost immediately, and again, if you're not quick.


Unfortunately, first impressions of this game are not favourable. The title screen is unimaginative, the sound is non-existent and the graphics poor in comparison to recent best-sellers. So why do I find myself still playing it at midnight? The reason is the author, Chris Robson, has made each screen a separate series of puzzles for which a solution is often obscure. The result is a game which is extremely addictive.


I must go now as I think I've just worked out how to get across Willy's Bird Bath.


Sound ........................... 6

Graphics ........................ 7

Playability ..................... 9

Value for money ................. 8

Overall ......................... 8


Beejay, ELECTRON USER 4. 6