PRES GAMES DISC 3
Professional, Originally Released On ADFS 1D00 And DFS 1D00 Disc
Game Types : Arcade
Release Information : 1987: PRES GAMES DISC 3, PRES, £9.95 (3.5" Disc), £9.95
(5.25" Disc)
Compilation Comprises : 1. ADVENTURE, Micro Power
2. CHESS, Micro Power
3. DANGER UXB, Micro Power
4. FELIX MEETS THE EVIL WEEVILS, Micro Power
5. GALACTIC COMMANDER, Micro Power
6. GHOULS, Micro Power
7. POSITRON, Micro Power
8. SWOOP, Micro Power
Stated compatibility : Electron
Actual compatibility : Electron
Supplier : PRES, PO Box 319, Lightwater, SURREY GU18 5PW
Tel: 01279 72046
Disc compatibility : ADFS 1D00, CDFS 1D00, DFS 1D00
Instructions
Please see individual entries for each standalone title for complete playing instructions.
PRES GAMES DISC 3 was supplied as a disc only product with no paper-based documentation.
Review (EUG)
What's your favourite Micro Power game? FELIX IN THE FACTORY? You need PRES' first disc, mate. MOONRAIDER? Disc number two. CYBERTRON MISSION? Get a life. But if you're personal fave hasn't yet been covered by those PRES compilations, the chances are you'll find it on GAMES disc three - shipping you on eight more stops around the Micro Power office!
Actually, this compilation is the strongest of the three reviewed so far [There
are six in total! - Ed] and has a greater "variety" factor - instead
of eight arcade games, you get an ADVENTURE, a CHESS simulator and the tricky
DANGER UXB puzzle plus some of the faster and more challenging arcade jaunts;
namely GHOULS, POSITRON, SWOOP, FELIX AND THE EVIL WEEVILS and GALACTIC
COMMANDER (in order of their playability).
GHOULS is a Mode 5 platform game with four screens to complete. It is easily
the best title Micro Power ever produced even though it is not very big. [The
Electron version of IMOGEN was produced by Superior - Ed] You control a creature which bears more than
a passing resemblance to Pac Man with legs and you must get from the bottom to
the top of the screen by climbing/jumping from platform to platform. A simple
idea but one done with a lot of style.
While you are grounded by gravity, floating around above you is the Ghoul (One
of those from the title - his friends join him when you start getting too
good!). He tries to 'home in' on whenever you're standing so you frequently
need to lure him somewhere unnecessary then make a run for the jewels, eating
any Pac Man style edibles on the way! Your progress is also hindered by huge
bouncing spiders, retracting floorboards and moving platforms. An interesting
effect regarding gravity is that if the ground underneath you IS moving, YOU
must also move WITH it - that is, if you want to avoid plummeting to certain
doom! It's a trick that's easily learned but then becomes difficult to pull off
sometimes.
There's also a power pill which makes the ghoul(s) disappear for a bit.
Sometimes you need to think strategically when eating it though as the Ghoul
will continue to move. He just can't pop you off until he re-appears (after a
short period of time). Sometimes it pays to keep an eye on his position and
avoid the pill.
POSITRON (INVADERS) is an early Gary Partis game which is a manic
space-invaders affair. You swing from left to right and zap merrily until you
either die or you get to level eight and you are presented with the message
"No FOR at line 34213, Bad Program". This bug is present on the tape
version too and is connected with the Plus 1 interface. On the tape version,
you can disable it and then the game works fine. But it's tragically easy to
reach the bug here and it appears PRES were operating a conspiracy when this
made it onto a format where the Plus 1 HAS to be connected!
SWOOP is another space-invaders game. This one is a variation on the ARCADIANS
theme and doesn't compare too favourably with the best of its type on the Elk.
You are at the bottom, they are at the top...yeah, zzz. But watch out for
"their" missiles. Instead of disappearing when they miss you, they
remain active for a while and pose a constant hazard - maliciously sitting
there waiting for you to crash into them.
FELIX has gone through a shrinking machine! AND THE EVIL WEEVILS, it seems, are cyan-coloured worms! Now, you're stuck in another factory, trying to spray them to death with Weevil-killer while treading on a maze of conveyor belts. Weird beyond belief but, that stated, quite good. Its "evil" weevils, named Sluggies and Zippies, are a departure from its two prequels and don't look evil at all!
The weakest arcade game is GALACTIC COMMANDER, where you must guide your ship
through nine phases of simulated space. Luckily, what it lacks in colour is
compensated for by DANGER UXB, a Mode 1 arcade game set on a puzzle grid. You
must defuse (move over) a number of bombs before your time runs out. Each time
you cross a square, it disappears and a note is played. You cannot move over
the hole it leaves so you to get back you can either run around it OR use the
'slide left' and 'slide right' keys to rotate the ROW on which you stand left
or right.
It's not particularly hard for the first few screens on the low skill level
though harder skill levels introduce some boots set on squishing you which
usually succeed. The notes played encourage quick movement (so you can hear
your Electron playing The Sting!) and another nice feature is a dropping man
bonus game.
The more mentally taxing games are not the best of their type. CHESS is a very
slow adaptation of that Game of Kings where moves can take upwards of an hour
[Get COLOSSUS CHESS 4! - Ed] and the computer always wins. Frustrating in the
extreme.
ADVENTURE is, not unsurprisingly, reliant on NORTH, SOUTH, EAST and WEST
commands. Yet it has an added feature in that you can play as a
"Wizard" (and, amazingly, a French one!) once you've completed it
once! It is an early adventure and not as well presented as it could be; the
screen displaying white text on a blue background in Mode 6. But it's not bad
as beginners' adventures go.
And so another of PRES' superb compilations brings us a lot of retro games we
thought were only available on tape. However, the same flaws as the first two
discs are present again - a very slow display of the menu system, a virtual
force-field around the disc disallowing cheats or upgrades to the programs and
the odd bug in the games themselves. But it's the only way to get GHOULS on
disc and, for this alone, I can highly recommend it.
Dave Edwards, EUG #47