Professional, Originally Released On Cassette Only
Game Type : Educational; Telling-The-Time Guide
Author : C. J. Dawson
Standalone Release(s) : 1984: PRIMARY TIME, Alligata, £6.95
Compilation Release(s) : None
Stated compatibility : Electron
Actual compatibility : Electron, BBC B, B+ and Master 128
Supplier : ALLIGATA, 178 West Street, SHEFFIELD S1 4ET
Disc compatibility : ADFS 1D00, CDFS 1D00, DFS 1D00
The fun-filled way to learn to tell the time. The combination of sound and simple display complement each other to produce a very easy to use teaching package.
Simply select from the five alternatives shown, the correct time as displayed on both the analogue and digital clocks, then wait and see! But why the mouse and grandfather clock? Well you know how the nursery rhyme goes...
"Hickory dickory dock, the mouse ran up the clock..."
Featuring personalised command details. Instructions are available in the program at any time. High resolution graphics and imaginative sound effects. Age: 4 Plus.
Instructions' Source : PRIMARY TIME (Alligata) Back Inlay
Review (Electron User)
Telling the time has never been easy for children. These days they can get meddled with the mixture of analogue clocks and digital watches. PRIMARY TIME from Alligata is designed to help children from about four upwards to overcome the problems and become expert time tellers.
The format of the program is very simple. A clock is drawn with its hands set to a random time. The same time is also displayed in digital form. Five possible answers are given and the user to select the correct one.
The program starts with an instruction page indicating which keys are needed. It then waits for a name to be entered. Next comes the main menu from which various options can be selected. The simplest only gives o'clock times and then come half pasts, quarters and minutes.
On the o'clock times the computer beeps the correct number of times as an extra help. As for all options, the possible answers are written up the side of a grandfather clock. The cursor that has to be moved is a mouse. Unlike some time-telling programs, this one does not require pin point accuracy when selecting an answer, which makes the package suitable for young children provided they can read.
A pleasant touch is that if the clock shows 1 o' clock the mouse falls down with a musical flourish.
Ten questions are set on the chosen option. Correct answers are rewarded with a Well done. If the child makes a mistake, he or she is given the correct answer. A score out of ten is given at the end. The graphics make good use of the Electron's high resolution capabilities. They are rather slow because the program is written in Basic. The various sounds are pleasing enough, but there is no option to
turn them off.
The programmers obviously understood the nature of small fingers. The <ESCAPE> and <BREAK> keys are programmed to re-start the sequence. It needs a <CTRL>/<BREAK> to exit the program.
One minor problem is that the correct answer flashes once when it appears. I don't think many children would notice this.
Children between the ages of four and ten who need help with telling the time could benefit from using this program. The younger ones will need help from a friendly adult. If used sensibly, this is a valuable and worthwhile program.
Sound ........................... 6
Graphics ........................ 8
Playability ..................... 7
Value for money ................. 9
Overall ......................... 8
Rog Frost, ELECTRON USER 3. 8