STAFF OF LAW
Professional, Originally Released On Cassette Only
Game Type : Text Adventure
Authors : C.J. Potter & A. Potter
Standalone Release(s) : 1984: STAFF OF LAW, Potter Programs, £2.95
Compilation Release(s) : None
Stated compatibility : Electron
Actual compatibility : Electron, BBC B, B+ and Master 128
Supplier : POTTER PROGRAMS, 7 Warren Close, Sandhurst, Camerley, SURREY
GU17 8JR. Tel: 0252 877608
Disc compatibility : ADFS 1D00, CDFS 1D00, DFS 1D00
Instructions
You have been summoned to the land of Arda as the chosen one by the Lord Moram. The Despiser has taken the Staff of Law and currupted its power. Only the chosen one has the ability to wrest from the Despiser The Staff of Law, and so restore pease and harmony to the land of Arda. Are you up to the task?
Instructions' Source : STAFF OF LAW (Potter Programs) Instruction Leaflet
Review (Electron User)
Stop! Hands up those of you who have never heard of Thomas Covenant. Right! I hereby banish you from this review. Read the next one. It's about frogs or gorillas or something. As the rest of you are aware, Stephen Donaldson is the best writer of the century and the Thomas Covenant books are the greatest works of fiction ever. Who? Tolkien? Never heard of him.
Anyway, take another look at the title of this adventure. Ring any bells?
Correct. Well, the bad news is that although the story-line originates from the
Unbeliever series, it is not about him. You will meet Mhoram, or Moran as he is
called here, and the Despiser, but Hile Troy, Elena, the Forestals, Ravers and
the rest are
missing.
You play the part of the "Chosen"
(minus ring). You've been summoned by the high council where you're informed
that you are the only one who can defeat the Despiser and return the Staff of
Law to Andelain. I mean, Arda.
Here all the similarities between the books and this game end. You're now faced
with an extremely fiendish adventure during which you'll learn to wire-walk and
dive from great heights. I won't give you any clues, but you will need to know
what a dumb waiter is.
There were, however, several things I didn't like. Mode 4 for example. What's
wrong with Mode 6?
Also there's no save game facility, surely a definite must for an adventure?
And you have to type in nouns in full, for example DRAWBRIDGE. Try typing that
in a few times. Also there are spelling mistakes: 'Suddenly you hear a LOAD
crash'! Mind you, the way my cassette recorder's been playing up recently, they
could be right.
If it seems that I've pulled this adventure to bits, rest assured that,
considering the complexity of the plot, these criticisms are a minor
consideration. Also the program is written in Basic and therefore fairly easy
to
change anyway.
On the plus side is the skill and inventiveness shown by the programmers.
Solving this game requires a great deal of thought, as most of the problems
will be new to you. Happily, Potter Programs offers a help service for this and
their other adventures - one that I expect will be much used.
An excellent adventure that, although it would benefit from tidying up, is
still well worth buying.
Merlin, ELECTRON USER 2. 7